Turbo Monkey Tales is a group blog focusing on the craft, production, marketing and consumption of Children's Literature. We are illustrators, writers, animators and media mongrels. We are readers! We are published, unpublished and self-published; agented and searching, and 100% dedicated to our Kid Lit journey, no matter where we are on the path. Join our Tribe and grab a vine. The more the merrier!
Showing posts with label drawing. Show all posts
Showing posts with label drawing. Show all posts

Thursday, February 7, 2013

An Illustrator's Bucket List by Hazel Mitchell

Last night I thought, 'Oh lummee! It's my turn to blog tomorrow.  And I hadn't a clue what I was going to write about. And then, happily, two illustrator friends messaged me on much the same subject: AGENTS.

Alright, that's a misnomer, I am NOT going to yak on about agents. (Important though they are.)

What those conversations did get me thinking about was my 'ILLUSTRATION BUCKET LIST'.

This began just about as soon as I started to think seriously about my 'career'. (Or lack of one.)

IN THE BEGINNING the list was pretty short:
  • Have the nads to spend more than 10 minutes in a children's book store without feeling overwhelmed/excited/suicidal.
  • Get published and be fabulously famous. And rich.

I missed a hell of a lot of interim steps out! Like the whole illustration process for one (and two, three, four and five). Luckily I got me to a workshop.

MY BUCKET LIST GREW
  • Learn more about kid's books. 
  • Go to a conference. Meet some people.
  • Get published and be fabulously famous. (And rich).
I reacquainted myself with the children's library and recalled books I loved as a kid plus reading a **** load of new books.
I went to an SCBWI conference.

NEW BUCKET LIST
  • I know nothing. (Do something about it.)
  • Create a portfolio. One that I would dare show to people.
  • Create a website.
  • Get a platform.
  • Get an agent.
  • Get published and be fabulously famous. (And rich).
I DID do something. I read, I listened, I networked, I went to more conferences.I began to draw like I hadn't in years. I started working on dummies. I submitted. I got rejected. I got rejected. I got rejected.

WORKING ON A NEW LIST
  • I know nothing. (Do more about it.)
  • Create a portfolio. With better work in it.
  • GET A STYLE. (What is style??)
  • Change website (again).
  • Mail out postcards.
  • Work on platform. And Blog. And Facebook. And Twitter. And ...
  • GET an agent.
  • Create more time to work on CRAFT. (gulp. This will mean analyzing my life and work)
  • Get published and be fabulously famous. (And rich).
I continued to immerse myself in gaining as much knowledge as I could. I worked on my illustration. I submitted and mailed out. I got rejected. AGAIN. and AGAIN.

BACK TO LIST
  • I know nothing. (Do more about it.)
  • Work on portfolio.
  • Try not to worry about style.
  • Simplify website.
  •  Mail out postcards. Work on contact list.
  •  Work on platform. And Blog. And Facebook. And Twitter.  Don't spend too much time online.
  • Get an agent.
  • Work on CRAFT. 
  • Get published and be fabulously famous. (And rich).

So a few years passed. I found I could now spend a lot of time in bookstores without breaking out in a sweat and feeling totally inadequate.
I was beginning to recognize a glimmer in my work that looked like SOMETHING and not the hodge podge of regurgitated learning from my past life as a fine artist/graphic designer/other. It was - voice.
The time and effort in giving myself a fast education in the children's book industry (via conferences, workshops, internet, books) was paying off.

I got my first real book to illustrate.

PRESENT LIST
  • Work on CRAFT. Seek out places to learn more. Be a sponge. Be INSPIRED!
  • Create.
  • Enjoy.
  • Promote.
  • Wait for the right agent.
  • Hope to work with great art directors and editors.
  • Find the balance between work, supporting everyday life, living, and letting the stories out.
All I want to say, (really), is that everyone's list is different, and rightly so. I am amazed at the paths of my fellow artists and writers. There's NO right or wrong way, there is only YOUR way. Our wants and needs change. For me it was from a 'tick list' that gave me a lot of stress, all of those things I thought would lead me on the path to 'success'. Not that we don't find those things helpful along the way! And I needed them to get me motivated. But the 'along the way' is where we are, not where we are going. The most important thing to me now, is to do work that inspires the reader and inspires me. That's where satisfaction lies.

So far I wouldn't change a thing.

Toodles!
Hazel
http://hazelmitchell.com

My newest book is out March 1st '1,2,3 by the Sea',
written by Dianne Moritz and published by Kane Miller.


In the coming months I will be presenting workshops at 'Europolitan 2013' Paris, France and NESCBWI 2013 Springfield, MA.










Thursday, January 10, 2013

Why illustrating and writing aren't so very different - from Hazel Mitchell

It seems like the job of an illustrator and a writer are very different. In reality I'm finding they're not so far apart. The more books I illustrate the more the crossover becomes apparent. In my 'spare time' I'm writing stories. The more I write, (and the more I illustrate) I realize the tools and techniques are much the same - it's just what I do with my hands that's different.

In the beginning is the story. As an illustrator usually when I get the m/s the writer and editor have finished their work. Then I begin all over again, creating another story to weave with the words. The pictures are words in another form. For what are visual marks on the paper except another type of language?

As the writer begins with notes and jottings and outlines and character sketches - so does the illustrator. The first visualization of a character or a setting may be extremely rough. In fact I usually begin by writing a whole series of notes on the m/s before I sketch anything. When I begin to find the way into the book, there's a lot of notes and doodles happening that make no sense - except to me. Scribbled around drawings, or just writings. It's my visual thought chatter.



First draft = thumbnails. When the writer gets those first words down they are rough and clumsy like turned earth in a ploughed field before the elements break down the clods for springtime sowing. So it is with the illustrator. Everyone works differently, but usually there is some sort of system where the pages are broken down into little squares or rectangles. A rough feeling for flow and composition and placement happens. Mood and shape enter into it, a feel for the second story that will help bring the words to life for the reader. It's a time for not over thinking, but for playing - for getting it down. Just as the writer did.
Second draft. Where it gets more detailed. Time to go back and edit and expand those thumbnails. To see what's moving the story along and what's not necessary. Personally at this stage I work at 75% size and begin to flesh things out. I'm thinking about flow at this stage and page turns. How to create tension and check the story arc. Are the illustrations working with the plot? Are they moving the story forward? Are the illustrations coherent with the style of the story and the genre - or are they inappropriate? If so, why? Do I need to get rid of them? Is there an illustration in there that is purely indulgent or can I cut it? Have I missed anything? Do I need a different illustration or point of view? Who is telling this story? Who are the secondary characters? Do I need characters and information that are not in the m/s? Why? Will they enhance the book or distract? Do they help to move the story along, emotionally strengthen the main character's feelings (often in a book for very young children a sidekick can evoke what the m/c cannot).

At this point I will pin the roughs on a wall and consider them. Look at them all together to see progression. There's something intangible that lets you know if it's working or not, personal to the artist, just as to the writer when they make up a spreadsheet or chart of their book and are able to see at a glance where the story is going. I'll be looking for rhythm and consistency, variety and any needless repetition. If I don't like a spread I can pull it and redo. (Sometimes there's a lot of redoing). Have I left room for the text? In picture books the chunks of text and where they're set on the page is as an important visual element as the pictures. Young eyes must be able to read easily and connect the text with the visuals and vice-versa. You don't want them jolted out of the story. In effect I'm storyboarding the book.
 Now is when the layout would most often go back to the art director for a look see and edit. It's like the first time a writer's editor sees the story. Here's where illustrators will get the first edit. The AD may send you written notes, there may be telephone discussions. There will be revision. Just as it is with the writer.

When the revision's are given the okay it's on to the final draft. Of course this is entirely dependent on how the illustrator works. Digital or by hand, careful pencil or more loosely straight onto the paper. Everyone is different, just as writers are different. Some illustrators may work chronologically through a book, others work on different parts of the book all at once, or start in the middle or at the end. It's what feels right.


As the illustrations progress I like to replace the rough drafts on the wall with the finished pieces or print outs. That way I can see how it's coming together. I'm check for consistency of style - voice - flow - and making sure I'm not straying from the story. Am I loving the characters? Is the colour consistent, the mood, theme? Are there areas I need to work on? Or do over? I'll know when I hate something. It's like grit under the finger nails. You may have a lot of contact with the publisher - or you may prefer to work right through before you show the work. Just as an editor is there to talk to the writer when they get stuck or blocked, so it is with an art director and the illustrator.


Finally, it's finished - 'the final draft'. Polished as far as you are able. Knowing when to stop. It's time to send the proofs to the AD. There may be final tweaks, things to adjust and give more thought to. The final page - the cover - the end pages. Until - that's it. Final art is delivered and the next thing you know, it's book delivery day and your job is done!


 Whatever we're creating, the process of draws on essentially the same treasure chest of skills. What makes them special is YOU.

Thanks for dropping by Turbo Monkey Tales! Call back next time to visit with the lovely writer Julie Dillard.

The illustrations are from my new book from Kane Miller '1,2,3 by the Sea' by Dianne Moritz pub Spring 2013. The book is available online and soon from all good book stores.

It is also available as an ebook

Watch the book trailer here ...

Thanks for visiting!

Hazel
http://hazelmitchell.com

all images © Hazel Mitchell 2013